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Thank you so much for the feedback! Just so I know what to adjust, can you share which aspects of the cameras were problematic? I’ll be fixing all this kind of stuff as soon as the jam is over!

I preferred the third person camera and many times the game would switch and block me from returning to third person.

That’s fair - the third person view was actually intended to be used as a limited resource (10 second time limit, linked to the eyeball icon in the bottom corner of the screen). I didn’t have enough time to properly tutorialize it though so I can understand it being frustrating!