I loved the detailed artwork in the book and the stylized, cartoony visuals of the graveyard, which create a nice contrast with the creepy setting. The saving feature was a lifesaver, and the scare factor—especially with the “running man” enemy—was strong. The game has a few drawbacks, like the overwhelming amount of initial text, some bugs (like sounds persisting after death), and the unbalanced stamina mechanics. While the ending felt abrupt, I understand the time constraints of game jams. Overall, it’s a great game with ambitious ideas, though perhaps too many to fit in. Adding more time for exploration and fewer intense encounters would enhance player learning and pacing. Thanks for a memorable experience!