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Solartion

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A member registered Feb 14, 2023 · View creator page →

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It's a cool game, I liked it

Keep up to date about the update of your game!

It's a pity that you couldn't play our game. But that's okay, thanks for taking the time!

Great atmosphere with beautiful, melancholic music that adds so much depth, reminiscent of Silent Hill. The limited color palette and SFX build a haunting experience, and I enjoyed the tank-style exploration mechanics. However, the combat was confusing at first, as it wasn’t clear how it worked, but a manual save option made it easier to keep progressing. Overall, the visuals, sound, and exploration were fantastic, and I hope to see the game completed one day. Thanks for sharing!

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Hi! Thanks for sharing the link to your game!

Positives:

  1. The art is fantastic and captures the oppressive atmosphere well. I love the limited color palette, with grayish greens adding charm to the game.
  2. The settings menu is extensive. It’s always great to be able to customize the game to your preferences!
  3. Very atmospheric SFX! I enjoyed the sound work in this game. All the sounds add wonderfully to the atmosphere.
  4. The music is possibly the best part of the game—absolutely beautiful. I’d even listen to the soundtrack separately. It’s very melancholic and reminds me a bit of Silent Hill, adding about 60% of the game’s atmosphere.
  5. I like the game’s mechanics. I’m someone who enjoys tank-style room exploration. Your approach is a bit confusing, though. I’d recommend checking out how it’s done in The Dollhouse.
  6. It’s great that there’s a manual save option. I might have given up without it, so good call on adding it—I used it often.
  7. I’m glad you added different enemies. Even though there are only two types, variety is always nice.

Negatives:

  1. The combat, of course. I died repeatedly in my first battle. Thankfully, I saved just beforehand. I re-read the game description a few times and still couldn’t figure out what was expected of me. After about 10 tries, I realized I had to use the cursor to find faces and then click on them. Before that, I was just clicking randomly and thought the combat was totally random. I’d suggest looking at how combat is handled in Somnia, another game from this jam that also uses tank controls like yours. You might get inspired, as I found Somnia’s combat more engaging.

Conclusion: I really enjoyed the game; the atmosphere is mesmerizing. I didn’t fully understand the storyline, but the strange events happening to the character were enough for me. The music, sound, and visual style were all top-notch. I also enjoyed exploring the location, even though the combat could use some refinement. I hope you finish the game, and I’d love to play the full version! Thanks for the game!

You can also play our game https://itch.io/jam/scream-jam-2024/rate/3038320

I liked the stylish main menu, intense chase music, and the creative idea of different dimensions behind doors. The sound effects, like the rain and the field noises, were excellent. However, the maze segment felt too long, mouse sensitivity was high with no adjustment option, and it was a bit disappointing there was no final ending. Thanks again!

(1 edit)

Hi! Thanks for sharing the link!

Pros:

  1. I liked how the main menu is designed—it has a tasteful touch!
  2. The scene where you run from the demon in the torch-lit location was very intense, especially with the music that really built a sense of danger.
  3. I enjoyed the concept of different dimensions behind each door. It’s a shame there wasn’t enough time to give each dimension its unique mechanics.
  4. The SFX was great. The rainy staircase location and the rustling wheat field sounds added a lot of tension.

Cons:

  1. The maze segment felt a bit too long. It would have been better if the maze was about half the size and less confusing.
  2. The mouse sensitivity seemed high, and it’s unfortunate there wasn’t an option to adjust it.
  3. It’s disappointing that the game doesn’t have a real ending. I thought with key 666 we’d get to some kind of hell dimension, but I get it if you didn’t have time to complete the fourth area.

Summary: A fun game with an interesting dimension-switching mechanic. The graphics, done in Synty assets, were pleasing. It’s a shame there’s no backstory for the main character or why they’re there, but those are minor things. Thanks again for sharing your game!

You can also play our game https://itch.io/jam/scream-jam-2024/rate/3038320

(4 edits)

I want to share with you the games that I enjoyed the most out of all the others.

  1. Shepherd - This is a fantastic game with an amazing comic-style visual design that blends 2D and 3D. It has a remarkable story and well-written dialogues. Unfortunately, some planned features didn’t work out, but if this game is polished to completion, it could be a real hit!
  2. Night Drive - This is a stunning visual novel with an intriguing plot and an excellent visual style. It’s not a very long game, but its visual appeal more than makes up for it. I love that the story is self-contained and complete. The game has plenty of animations and even a parallax effect for the environment!
  3. Somnia - I’ve played quite a few games in this jam, but I keep coming back to this one in my mind because it really left an impression. I love its dynamic combat, and the diverse monster designs keep me wanting to progress further. It’s quite spooky and has interesting mechanics, so I recommend playing and rating it.
  4. TriumAI - This game has a high learning curve. It took me about 3-4 hours to understand the PDA mechanics, and that’s not a drawback at all. You play as a technical specialist tasked with shutting down a hostile AI core, hacking systems in a realistic way through your PDA. This game has fantastic mechanics and a memorable story, making it worth everyone’s time.
  5. Bunker 73 - I just played Bunker 73, and I highly recommend everyone try it. It hasn’t received many votes, which it certainly doesn’t deserve. This is an exemplary game made in a short time, one that could be a model for other games. It’s genuinely scary, and the story leaves room for players to piece it together on their own. Definitely give it a play!
  6. Classified - I enjoyed this game primarily for its atmosphere. It has some bugs and minor issues, but it’s a well-made game with clear potential to become something bigger than just a game jam entry. I highly encourage you to give it a try.

That’s about it. I know there are plenty of other great games in this game jam, like The Dollhouse and The Children of Clay. I enjoyed these games as well, but I wanted to spotlight the ones I felt might have been overlooked, and they deserve much more recognition! Thank you for reading this post, and I hope you’ll play and rate the games I mentioned!

Thank you for explaining; I hadn’t noticed the command line. I replayed the game, and yes, things became much clearer, and I finally saw that ninja jump scare XD.

About the error: I wasn’t doing anything special. I heard the sound of breaking glass, and then I think a monster attacked me, after which the game crashed with an error.

I would also appreciate it if you would play our game https://itch.io/jam/scream-jam-2024/rate/3038320

I would also appreciate it if you would play our game https://itch.io/jam/scream-jam-2024/rate/3038320

I would also appreciate it if you would play our game https://itch.io/jam/scream-jam-2024/rate/3038320

I would also appreciate it if you would play our game https://itch.io/jam/scream-jam-2024/rate/3038320

I would also appreciate it if you would play our game https://itch.io/jam/scream-jam-2024/rate/3038320

I would also appreciate it if you would play our game https://itch.io/jam/scream-jam-2024/rate/3038320

I would also appreciate it if you would play our game https://itch.io/jam/scream-jam-2024/rate/3038320

I would also appreciate it if you would play our game https://itch.io/jam/scream-jam-2024/rate/3038320

I would also appreciate it if you would play our game https://itch.io/jam/scream-jam-2024/rate/3038320

I would also appreciate it if you would play our game https://itch.io/jam/scream-jam-2024/rate/3038320

I would also appreciate it if you would play our game https://itch.io/jam/scream-jam-2024/rate/3038320

I would also appreciate it if you would play our game https://itch.io/jam/scream-jam-2024/rate/3038320

I would also appreciate it if you would play our game https://itch.io/jam/scream-jam-2024/rate/3038320

hello! I'll do a review on your games tomorrow!

hello! I'll do a review on your games tomorrow!

It’s quite creepy, and although I’m not a big FNAF fan, it made me nervous. The dark menu and occasional critical errors were issues, and I didn’t understand why I couldn’t use the cameras with the 'you’ve been hacked' message. The game feels a bit unpolished but has potential. I hope to see your progress in future jams—thanks again!

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Thank you for sharing your game!

Positives:

  1. The game is quite creepy. I'm not a fan of FNAF games, and I’m not very familiar with how to play them, but your game definitely made me nervous.

Negatives:

  1. As others have mentioned in the comments, the menu is very dark.
  2. A couple of times, the game gave me a critical error and then closed, so I wasn’t able to see the jump scare.
  3. I don’t understand why the game blocks me from using the cameras at the start, with a message saying 'you’ve been hacked' appearing on the screen. What am I supposed to do about this? Am I doing something wrong?

Conclusion: The game feels small and unpolished and clearly needs more work. Please don’t take my words personally—I always aim to give honest feedback, and there will always be others to offer praise. I hope you gain more experience by the next game jam and make even better games! Thanks again for sharing your game!

You can also play our game https://itch.io/jam/scream-jam-2024/rate/3038320

Hi everyone once again! I’m closing feedback requests as I'm starting to feel fatigued from playing games. I’ll finish playing the remaining games listed in this post, but I’ll be ignoring any new ones. Thank you to everyone who reached out—I’ve played many interesting games and gained a lot of experience! Thanks again!

I just played Bunker 73, and I highly recommend everyone try it. It hasn’t received many votes, which it certainly doesn’t deserve. This is an exemplary game made in a short time, one that could be a model for other games. It’s genuinely scary, and the story leaves room for players to piece it together on their own. Definitely give it a play!

Great PS1-style visuals, creepy sound design, and a unique camera mechanic made this game truly immersive. The story unfolds through the environment, leaving room for player interpretation, and the final jump scare was well-executed. For me, this game has no negatives—it’s an exemplary game jam project that others should play to see what’s achievable in a short time. Thanks for sharing!

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Hi! Thank you for sending the link to your game!

Positives:

  1. The visuals and style are very cool. I love the graphics reminiscent of old PS1-era retro games, and that vibe definitely comes through in this game.
  2. I liked the animation and font style of the text. It’s not too large and leaves room for the player’s imagination.
  3. I really liked how you implemented the camera mechanic. The slight movement of the photo in space when we tilt the camera is a fantastic detail.
  4. The sounds are creepy and well-done. I enjoyed your SFX.
  5. The game is genuinely scary, and a couple of moments with ghosts sent chills down my spine. This game made me nervous at times!
  6. The situations and photos were truly unsettling. I was especially impressed by the scary face that clearly wasn’t a 3D model, yet it still managed to scare me.
  7. The setup and story of the game are great. I like that there’s room for players to piece together what happened on their own. I also appreciate that you tell the story through the environment rather than text.
  8. The final jump scare was very well-executed and directed. It felt like a planned scene. Even though I knew where it was going, I was still scared at the end.

Negatives:

  1. None.

Conclusion: Out of all the games I’ve reviewed, this is the only one with no negatives, at least for me. Every aspect is well-crafted, and I have nothing to criticize. It might be nice to add some music to the game—for instance, a gramophone playing a melody that could also feature in the main menu. Overall, for a short timeframe, this is an exemplary game, and everyone should play it to see what’s possible within a short jam. Thank you for sharing your game.

I also hope that you will play our game! https://itch.io/jam/scream-jam-2024/rate/3038320

I won’t be voting for your game because I’m not too fond of the fact that you submit it to every game jam. I also found it rather strange that you are listed as the developer of two games in the same jam. If that’s really the case, maybe it would’ve been better for everyone to focus on just one game?

I created this section to share with you some games from this game jam that I truly enjoyed, and I highly recommend voting for them because I think they deserve it. I haven’t played every game, and you’re welcome to share other games here that you liked! I’ll start in order:

  1. Shepherd - This is a fantastic game with an amazing comic-style visual design that blends 2D and 3D. It has a remarkable story and well-written dialogues. Unfortunately, some planned features didn’t work out, but if this game is polished to completion, it could be a real hit!
  2. Night Drive - This is a stunning visual novel with an intriguing plot and an excellent visual style. It’s not a very long game, but its visual appeal more than makes up for it. I love that the story is self-contained and complete. The game has plenty of animations and even a parallax effect for the environment!
  3. Somnia - I’ve played quite a few games in this jam, but I keep coming back to this one in my mind because it really left an impression. I love its dynamic combat, and the diverse monster designs keep me wanting to progress further. It’s quite spooky and has interesting mechanics, so I recommend playing and rating it.
  4. TriumAI - This game has a high learning curve. It took me about 3-4 hours to understand the PDA mechanics, and that’s not a drawback at all. You play as a technical specialist tasked with shutting down a hostile AI core, hacking systems in a realistic way through your PDA. This game has fantastic mechanics and a memorable story, making it worth everyone’s time.
  5. Classified - I enjoyed this game primarily for its atmosphere. It has some bugs and minor issues, but it’s a well-made game with clear potential to become something bigger than just a game jam entry. I highly encourage you to give it a try.

That’s about it. I know there are plenty of other great games in this game jam, like The Dollhouse and The Children of Clay. I enjoyed these games as well, but I wanted to spotlight the ones I felt might have been overlooked, and they deserve much more recognition! Thank you for reading this post, and I hope you’ll play and rate the games I mentioned!

Great PS1-style graphics and eerie SFX, especially the unsettling breathing from the fridge, make this grounded horror game uniquely creepy. The concept of everyday job-related scares works well, though readability could improve with a simpler font and progress bars for holding buttons. Overall, it feels like a personal experience brought to life—thanks for the game!

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Hi! Thanks for sharing the game!

Positives:

  1. Nice graphics, styled well to resemble PS1-era games, which suits the game perfectly.
  2. Great sounds and SFX that add to the creepiness, especially the strange breathing from the fridge.
  3. The game is quite eerie, even without monsters or supernatural elements. I like that it feels grounded, with situations that could happen to anyone.
  4. Cool concept focusing on work and everyday life—spooky work stories are fascinating material.

Negatives:

  1. It could use a progress bar for holding buttons, which would improve the experience.
  2. The font wasn’t ideal. Plain white text would be easier to read than the green.
  3. There’s a lot of text, especially in dialogues. The prologue text should appear instantly, as the animated text makes it hard to read.

Conclusion: The game is engaging, with a grounded story that feels unique. It almost seems like a real-life experience that inspired the developer to share it. I hope I’m wrong about that! Thanks for the game!

I would also appreciate it if you would play our game https://itch.io/jam/scream-jam-2024/rate/3038320

Nice cutscene at the start, with smooth animations and solid customization options. The creepy vibe is undercut by broken text, buggy SFX, and unclear goals—sometimes the UI takes up too much screen space or lacks clarity. I got stuck under the house twice, and with no enemies or clear ending, it felt unfinished. Despite its complex controls, only a few seemed functional. I hope my feedback is helpful and look forward to seeing a stronger game in the future. Thanks for sharing!

Hi! Thank you for sending the link to your game! I'll start with the positives:

Positives:

  1. It’s great that you made a cutscene at the beginning of the game. It’s clear right away what’s happening and how we ended up in the creepy house.
  2. Good character animation. The animations are smooth and blend well together, although the heroine hunches a bit awkwardly while running.
  3. It’s nice that there are detailed settings. Being able to customize the game is always a plus.

Negatives:

  1. The text is broken and unpolished. First, it appears very quickly and also disappears quickly. At times, the text takes up half the screen, making it hard to read. Occasionally, the camera first shows the car and then the character, which seems odd.
  2. While there is SFX, unfortunately, it’s broken. Sometimes sounds play multiple times, stacking over each other and ruining the atmosphere.
  3. There are rooms with lamps that have an Emission material applied, but there’s no light coming from them, which looks strange.
  4. Why include space under the house if the player can easily get stuck there? I had to restart the game twice because I got trapped.
  5. The UI decisions are very odd. I was shown a list of all possible events on the map, and it took up nearly a quarter of the screen. Why not make this a separate window? I also didn’t understand how to select options in the list; sometimes it would let me, but it felt random.
  6. I didn’t understand the game’s purpose. If it’s a Phasmophobia-style mechanic, how does it end? There are no enemies or threats. After I made a selection from the list, the game just restarted. Overall, the game feels broken.

Conclusion: A strange game—I can’t say I enjoyed it. The overcomplicated controls gave me hope it would be interesting, but only about 30% of the buttons seem to work. It feels like the game doesn’t have a clear sense of purpose. I don’t understand what we’re supposed to be doing or what the goal is. In any case, I hope my review isn’t too harsh and that maybe in the next game jam, you’ll make a much better game! Thank you for the game.

From what I understand, you haven’t read my review? If you look for your previous message here, you’ll see that I already wrote a review. Please read it.

This game has a fantastic visual style inspired by Greek mythology, with well-chosen textures and eerie, memorable creature designs. The dark atmosphere and clever cyclical puzzle concept kept me intrigued, along with haunting music and sound effects that amplified the tension. Though I encountered a bug that blocked my progress, the game’s intriguing story and sense of mystery reminded me of The Talos Principle. For a 10-day game jam, you’ve created an impressive experience that leaves players questioning their journey. Thank you for the game!

I played the game again! Unfortunately, I encountered the same bug :/ But no worries, I’ll still start with the positives.

Positives:

  1. First of all, the visual style is fantastic. I love that your game stands out with its Greek mythology influence, which is clear in the location design. The textures and assets are very well done.
  2. One of the first things I noticed is that the corpse watches the player, which is a cool detail.
  3. The spider and the toad are very creepy but also have a certain charm. Maybe it’s a reference to mythology—I’m not sure, but if so, that’s another plus.
  4. The game is scary. Even though I didn’t encounter a monster or jump scares, the darkness itself creates a terrifying atmosphere. And yes, I noticed something watching me from the shadows. I couldn’t make it out clearly and only saw it once, but it was incredibly unsettling.
  5. The music is fantastic. I loved the acoustic guitar; it was very melodic. The rest of the music was also excellent, but the guitar track was my favorite!
  6. The concept of cyclicality is interesting. At first, I thought it would be something like Exit 8, but your concept is unique, which is great. I enjoyed comparing elements with each other, and at one point, I figured out how to match the same elements by bringing one through the cycle, ending up with two identical items. I’m not sure if this was intentional, but nothing seemed to happen when I matched identical elements.
  7. It’s great to have both voiceover and text. I felt the voice quality for the corpse was lower than that of the narrator at the beginning, but having voiceover is always a plus.
  8. The SFX is well-chosen. I liked that each element had its own sound, and the creepy ambient sounds kept me tense and on edge.

Negatives:

  1. I found it odd that I couldn’t pick up a torch, but that’s more of a personal gripe than a real issue.
  2. Bugs at the end of the game. I played through twice, and both times I encountered the same bug, causing a soft lock. After the maze section, I got stuck in a room. At first, I thought it was intentional, but after checking with you, I realized it was a bug. It was disappointing to encounter it a second time since I couldn’t see how the game ends.

Conclusion: This is an incredible game with an intriguing story. I liked that the player is given minimal information, which makes you wonder, “Why are we here?” I wasn’t entirely sure if the right combination allowed me to proceed or if the game advanced after a certain number of attempts, but maybe that doesn’t matter. I read other players' comments and agree with those who compared the game to The Talos Principle. It really has that sense of loneliness and mystery. You achieved an amazing result for a 10-day game jam, despite the bug slightly affecting my experience. Thank you for the game!

I would appreciate it if you would also play our game
https://itch.io/jam/scream-jam-2024/rate/3038320