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(+1)

Thanks. Sorry, falling out of the map is always fun. Need to put that all important “teleport player back to start when the developer screws up” trigger. Yeah, the monster can be a pain. I think if i add some more routes for escaping or something that might make it easier.

(+1)

You can also add some Outlast 1 style cabinets for the player to hide in.


Great idea. Never thought of that. Will look into that.