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(2 edits) (+2)

i code recently in C++ a importer of OBJ models exported with Blender that render in OpenGL/Glew with multi-texturing in MTL file, im not a great expert with OpenGL but yes i reach that objetive of render OBJ models (with rotation etc) directly with Rad Studio C++ Builder in my EXE file

Also i consider your offer of make 3D stuff in Blender so we could help us mutually

you have Discord?

This is a test i made with a building model made in Blender:


And this for example, is a phase of a game im developing in C++ Builder called Stardust


thats so cool!! sure im interested ! my discord is carrottopopito