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I will like to tell James Pierce that I really enjoyed the experience and I found it quite spooky and fascinating. It really felt like playing a Silent Hill / Resident Evil were I was the main character. Maybe the twist was not unexpected but I must say that I am already very impressed of what you achieved in 7 days. Fantastic. I don't understand other comments being negative about the camera switch because this is exactly what I will expect from a Silent Hill like game. I think you nailed it. Bravo! Also I loved to play in parallel on my Desktop, reading the file and analyzing the audio file. I knew about the easter egg in the DOOM soundtrack (666 I think, or was it a pentacle?) but I never witness the frequency pattern myself so it was very interesting. 

Thank you so much for this amazing feedback! Hearing that Requiem gave you Silent Hill and Resident Evil vibes—and that you felt like the main character—is incredibly rewarding. Those games were huge inspirations, so it’s wonderful to know that came through!

I'm also really glad to hear you enjoyed the camera switching! I wanted to stay true to that classic horror style, so your support on that front is encouraging. And yes, the parallel experience on the desktop was meant to add a bit of an “ARG” layer, letting players dive into the lore in a unique way. Sounds like it worked perfectly for you!

And you’re absolutely right about the DOOM easter egg with the spectrogram! There’s something so fascinating about hidden visuals in audio, so I wanted to pay tribute to that kind of discovery. Thank you for noticing, and for giving Requiem a chance. 😊