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For such a simple concept this is a very very well executed game right here! Your monster scared the shiz out of me, not once, but at least three or more times! That’s some excellent execution!

My biggest issues with the game were… Currently, when the torch goes out, the player has a chance of being left in total darkness. This would be fine if this meant instant death for the player, but I had a run where my torch went completely out, yet the monsters never came for me (probably ran far enough away from them). This would have been fine if I has just enough ambient light to kinda make out the scene to some kind of navigation, but I was utterly blind, which kinda sucked. So, again, if the torch goes out completely, either the monsters should instantly kill the player, or the player should have just enough ambient light to navigate, but without protection from the monsters if they stumble across one in the dark.

I feel the stamina meter should only dictate if and for how long you can run. I don’t think your walking speed should be effected by the stamina meter. I’m sure this could be debated, though.

Over all, excellently made game! Wonderful job! And if you want the treat of watching this internet weirdo get jump scared by your creepy ass monsters, here’s the link to my stream of your game!

(+1)

Thanks ObsidianBlk, and I was so pleased you played my game on your stream!

Really appreciate the comments and feedback, I've taken it on board and I've got an update ready to go once the jam is done.