Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

On the left side of the screen (under the "Normal" tab) there is a section called "Axis:". You can flip the X and/or Y axis there before exporting.

Thats right! Thats the way to flip normals. Thanks for taking the time to answer!

Thank you for this tool! I came back to it after a couple of months and I am very excited for the progress that has been made on it.

Thanks! Im working really hard on this tool! I really appreciate your kind words. Lots of new features are planned.. but they take time!

Yes! thank you for the answer, I saw it there but dismissed it because it looked like it was inverting the height (making bumps into dips). I may need more sleep... Again thank you.

you can also use those checkboxes to invert height. In fact,i think it would be useful to add an invert option on export, and leave those checkboxes only for inverting height.

I must say that in 1.8 there is a bug that affects flipping in some way. Please see: https://github.com/azagaya/laigter/issues/31

To workarround it, modify "distance" slider AFTER checking the invert checkbox.