INCREDIBLY cool entry! The aesthetic, the narrative style, and the sound design were utterly gorgeous, this is such a cool use of the theme! Alas it took me a couple of plays to figure out, and I agree with suggestions to update the UI in future so it's clearer what's clickable (for a while I thought it was a bug that I couldn't click Penance, before realising you can only click Knowledge and Break Thy Pact.
Really cool, atmospheric game of chance, I'd love to see this as part of a larger narrative! :D