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I gotta admit, I'm not a fan of this game. I'm sorry, but I'm even having a hard time finding 3 things I like about this. The one thing I do like is how high-quality the textures and lighting are, so the game looks pretty good. Unfortunately, the lack of player guidance, lack of feedback (things like a reticle and notifications when things happen), general darkness, and short, forever-looping ambience sound all contributed to me not enjoying the game. Additionally, the text on the notes was far too long and ramble-y for me to try to really understand what was being said.

I hope you keep trying to improve and refine your game dev skills.

Thanks for the feedback, in my upcoming game. I'm working on fixing complaints, but some areas will keep the darkness, but less of it and the graphics have taken a major step up and the player will talk saying stuff like "Ummmm I should check that cave I passed, the key might be in there" for player guidance.