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this was really cool! loved the main mechanic and the atmosphere to it. i kept getting got by the guy after the first red wall (guarding the duck) cause i figured you needed to run into his hidey hole, but it turns out you wanna go the opposite direction so he'll run out and you have more room. i think you could definitely expand on this, the way the light around the character goes out when you use the cross is just such a great touch and would give you so much room for good setups in a larger project. either way what you have here is really nice, great job!