Camera is the reason I keep falling off the platforms. It should be mouse controlled because camera keeps rotating on its own and redirects motion where it wasn't intended.
Viewing post in Spinbounder jam comments
Yap the control directions are based on the camera view, though you're not the only one finding that frustratingly hard (including myself sometimes) so it must be an issue!). (timely I thought it's a nice extra challenge, but my view represents the minority i fear^). Though i also imagined it would be difficult to control ball and cam with both hands at the same time, since the ball requires fine-tuned and quick input, not? Maybe Arrows are Ball control as b4, and WASD rotate the Cam in 45 or 90° steps?... will try that out.
Appreciate your feedback, naming the critical things and fails is much more valuable than only saying the positives.