No one is required or pressured to pay or play. I’m just a developer aiming to create an enjoyable game experience, but this is also my primary source of income for myself and my family of five. I understand that even $10 can feel like a lot for an indie game, but this approach is the best I’ve found to make it work for everyone. The game will be free eventually, so there’s no need to pay now unless you’d like early access.