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Like someone who had the Master System and Action Fighter as my very first cartridge on the console, this game evokes my childhood instincts of frantically pressing button 1 to shoot faster! Haha! I truly believe that if the environments are refined, there’s a better sequence of transitions screens established, smoother animation effects to prevent the character from sliding too much, and a UI that fits the premise—embracing vibrant colors without taking on a sterile modern look while combating the heavy atmosphere that calls for monochrome—then you’ve got a hidden gem in your hands. Especially because it has that "just five more minutes" factor. I'll be around if you ever update the game.