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This is a really cool game. I love the art. It was just a bit hard for me to understand when I sould and when I didn't kill, so I was a bit confused.

thank you! what do you think would be the best way to tell the players that they shouldnt kill in front of other co-workers? :O

There is no only one perfect way, but I think maybe you can add a bar that indicates how close people are to looking at the player, or maybe when an NPC looks at the player, there will be a sound or an icon on the screen from which direction the NPC is looking at the player... there is more. I think it's a lot of trial and error. How long are you making games?

those are some good ideas :D

Well, i cant speak for the entire team, but I started around 3-4 years ago with simple projects, mostly on paper though, not programmed. This was my first actual Game Jam :D What about you? :O

Nice! Simple games are the best.

I’d been trying to make mini-games for ages without much luck, but I really got into it four years ago with non-coding software. Then, two years back, I jumped into coding! How was your first jam so far?

I enjoyed it! It was really stressful because all of us had other work to do too, but somehow we managed. How was it for you? Ive played your game (as you may have noticed haha) and that mustve taken some time

Glad you had a good time! Game jams can be intense! It’s awesome you managed to finish the game on time. 😁

I enjoyed this one, too. I tried to keep it low-key, especially since the holiday gave us a few free days. I spent most of my time on shaders and level design—things I usually struggle with. Was that the first time you worked with the team you submitted with?