An interesting idea with a good difficulty curve. It could maybe benefit from a little in-game tutorial? Good job overall!
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Dead Lines's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay / Fun | #23 | 2.946 | 2.946 |
How much do you like the game overall? | #24 | 2.919 | 2.919 |
Overall | #26 | 2.951 | 2.951 |
Audio / Music | #28 | 2.946 | 2.946 |
Graphics / Visuals | #29 | 3.000 | 3.000 |
Is it spooky and/or does it follow the theme? | #34 | 2.946 | 2.946 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please list any pre-made or AI-generated assets that you used (it's the rules!)
Background Music: Vampires - Light Halloween Horror Music Loop, https://pixabay.com/music/scary-childrens-tunes-vampires-light-halloween-horror-music-loop-244575/
Comments
It is like a reverse pacman mixed with among us. Really like the concept.
This was a fun game, I had a good time with it. The audio is good, fits the game well. The art felt a bit inconsistent in places (especially in menus), but was well drawn and the lighting looks good. It's well made overall.
That's a nice submission. You guys have made a lot in the given game jam deadline and it's great!
I got fired...
joke aside Actually it was fun game. I liked the gameplay with the 7 papers quest
Now that's haunt-hentic office horror! A bit confused at the beginning, then it was fun 🔥
I really enjoyed that! I think the camera movement could've been a little faster, but other than that I liked the concept. (And getting fired for killing a bunch of people is a little too harsh imo ^.^)
There is no only one perfect way, but I think maybe you can add a bar that indicates how close people are to looking at the player, or maybe when an NPC looks at the player, there will be a sound or an icon on the screen from which direction the NPC is looking at the player... there is more. I think it's a lot of trial and error. How long are you making games?
Glad you had a good time! Game jams can be intense! It’s awesome you managed to finish the game on time. 😁
I enjoyed this one, too. I tried to keep it low-key, especially since the holiday gave us a few free days. I spent most of my time on shaders and level design—things I usually struggle with. Was that the first time you worked with the team you submitted with?
i really like the tab menu ^^ i did have some difficulties going through some of the doors (and there is also a very small one on the bottom right through which i managed to squeeze in.. otherwise very nice game ^^
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