v0.3.1 (online Itch copy) observations:
1. After the first birth, her icon in the cafeteria stays pregnant until the next pregnancy goes up a stage.
2. I can't tell if Glizzies are the "oops, bad combo" thing or not, but they're like 80% of the combos and they don't show up in the feed list.
3. Feels kinda off to have to go "activities -> get food -> make new combo -> feed surrogate -> drag food to her -> rest" x20 per pregnancy, maybe make it a once every 4 days thing, or have a stuffing meter that empties over time where eating when she's already full just makes her refuse.
4. Some typos.
5. Maybe there could be a "favorite" button we can push to move a food option to the beginning of the list? Maybe the list could be sorted by last used?
6. Food in general doesn't do much, it's better just to mash the rest button, give birth, mash rest, give birth, it saves a lot of IRL time, despite losing in-game time.
Viewing post in Project Brood v0.3.4 comments
Thanks for the feedback!
1. checked for myself and that seems to be the case for me aswell, bit of an oversight, whoops
2. Other players have reported similar thing, there is supposed to be something to show that the combo failed but i guess something must've went wrong in the code
3. Hunger meter is in the works, just wanted to get the update out there
4. tends to be inevitable with me, will look over the text while Im bugfixing
5. Not a bad idea, will look into that
6. Food will be more relevant when the mood mechanic is more properly implemented, where if the mood isn't kept high it will cause penalties