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(+2)

Had another coffee break and got it to run this time!

Firstly, super cozy. Loved the looks, UI was simple but not out of place. Like the person below me mentioned, the start was slow, maybe because I also upgraded capacity first without realising what it was >> 

But after getting another coffee cove it started picking up it was pleasant chilling to the music and expanding. The map drag was initially a little confusing but I got it seeing how far the map spanned. Cove pop ups  had animations that was a nice touch but it did seem a little finicky, it got blocked by the cove on the map. And the click through thing the person below mentioned. 

The thing I was most distraught about was that it didn't seem to play in the background, I planned on upgrading the capacity and coming back to it but I realised that the game paused when not active. I assume this might be a webgl bug and there wasn't really time to test that of all things! 

Overall Sounds and music were great!  Vibe was cozy! Coffee Company is rich! Had a good coffee break!

Haha amazing how cool is that! Thank you for the feedback :)

The "not idel" WebGL behaviour was also just discovered by us after submitting which is a shame. On the other hand if you play for a while things start to get so crazy that you don't have time to sip on your coffee while managing the Cozy Coffee Company anyways.

There are some small issues here and there that might or might not be sorted out in the future (that is if we don't start developing Cozy Coffe MMORPG until then).
Thanks again for coming back and playing :D