Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

On page 28 the first box shows you the d6 result and the level that corresponds to the result. A 1-2 on the d6 is level 1, a 3 to 5 is level 2, and 6 is level 3.

The second box shows static levels for certain locations. Deserts are always level 3, Unique level 2, Non-Traversable level 3, and Settlements level 2.

If I reveal a location - Crashed Spaceship [1] (4d) - which is an Ace of a black suit, I roll 1d6 for the level. I get a result of 4, which is level 2. I record a single cell on the map in the location I chose to Explore as the Crashed Spaceship is only 1 cell (indicated by the number in the square brackets). I must also record the 4 Deserts (indicated by the 4d in the circle brackets). These are all level 3 per the information given in the second box on page 28.

(2 edits)

Thank you for the example.

If I reveal the Desert Lighthouse, it says in the table on page 26 that's a Unique Location. The first table on page 28 says I roll for its level, the second table says it's static at 2. Which one is it? Do I roll for it or is it static? If I roll for it, why does it appear in the second table at all? Same issue for settlements and non-traversable. That's what confuses me.

The static value would be the overriding choice in that instance. Essentially, don't roll for any locations that are not Explorable i.e. on the page 26 table.

(+1)

Bingo! I get it now. Thank you for your patience with me.

A humble request. I know you've released many expansions and content for the game, and I appreciate it. I would love to see another set of different locations and settlement encounters, to add more variety. Keep up the good work.

(+1)

You're welcome! I may have more print-on-demand expansions in the future or just table swaps like you mentioned.