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Actually, I did look through the walkthrough. I got tripped up by what was meant by "after the cutscene," which the video walkthrough made clearer.

That said, including a written walkthrough is a smart idea, one I will consider implementing in my future jam games.

I think my writing wasn't as clear as I needed it to be, since I was also trying to keep it largely spoiler free. That way, even if the player knows what to do, the results of those actions would still somewhat be a surprise.