Wow, just wow.
Cool atmosphere yes, but I got properly scared twice. The first time I died a to a mouth breather I was right next to it and it happened so fast I didn't know what to think. The second time I turned and saw it running at me; I was NOT expecting that. Clearly, I was the new Harry. The initial death, let's say, motivated me to read the journal entires.
The art was a bit... big. If you did this to make the environment a larger scale after having modeled everything, fair enough; it was not that bad. The visuals of the art were really nice though. I especially like the aesthetic of looking at the crooked fence with a little bit of sunset light off in the distance.
The sound design was well done. The horror sequence with Mary was nice. I would have liked it if it were a bit more obvious how much stamina I had; perhaps simply changing FOV while sprinting would better communicate when I am and and not and by proxy allow me to build a better intuition for how much I have and how fast it regenerates. The monster designs were well done; I like the analog horror style.
The journal entries were well written. The character of some senior graveyard worker trying to avoid any more losses to the supernatural was neat and the writing felt very natural.
The respawn transition and overall death-head-rolling sequence were well done. Not that I would know as I never died...
Good f***ing submission.