I’m a big fan of rhythm games, and there are some cool ideas here! Some thoughts:
- I think the rhythm patterns were too long to memorize, at least at first. Consider starting off with just a few notes echoed between you and your opponent, then make it longer and longer.
- The fact that the rhythm of the button presses doesn’t match 1:1 with the audio is kind of at odds with the memorization aspect.
- There were a few issues with clarity. I found it hard to understand how well I was doing, or if there was some kind of fail/success threshold I needed to meet. The first time I played I didn’t know what to do for like 75% of the song but I still passed, which confused me. Add more feedback!