Really liked this one! Some really solid puzzles with satisfying solutions, it must've taken ages to get the mechanics of all of those different systems working; I know inventory systems alone can be a pain. Appreciate the time and effort that's gone into this behind the scenes, and felt like a real achievement when I finished it.
It was maybe too colourful for such dark subject matter, but the models all looked great. I did get some pretty severe framerate drops even with the settings turned down. Maybe just a few too many effects going at once (thought the radiator heat was going to be significant but it was just extra visuals that maybe could've been left out).
Thought the writing was good overall, despite some unintentionally funny bits ("even the dog wasn't safe"). You tied it all together well thematically, with the bottles lying around and stuff. As mentioned above, the fairly light-hearted presentation maybe clashed with the really serious writing at times, but it's a small complaint.
I did notice you could trigger events over and over again, but never had any game-breaking bugs so not a big deal.
Overall, a really impressive game. Nice work!