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(+1)

This is a cool idea and a good base for eight hours of development! I wasn't able to get super fast like the other commenters (I don't know how since there's only one button and clicking on the bat icon 😭) but I love the idea of an idle clicker that has a dynamic, physics based feedback system instead of just watching numbers get higher and higher. Very nice and hope to see more in the future! 

(+1)

Thanks so much for the comment! I never noticed the absence of physics-based idle games until you mentioned it, it could be fun to take the concept further