Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

Looks amazing! Would you mind sharing some technical details? Is it using geometry? What procedural generation techniques did you use?

(+2)

Thanks! This is using only a fragment/pixel shader to generate the planets, using a form of fractal brownian motion to generate noise.

I made a post on reddit some time ago that goes into a lot more detail in how the generator is built up, which you can find here: https://www.reddit.com/r/godot/comments/mobhb5