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Interesting idea with different rooms!

I didn't immediately understand what to do, though, so I tried to open all the doors I came across... Hah... But then I was able to find the key! 

However, I had a bug: when I went straight to room 110, I just fell down through the textures. After the restart of the game, this bug was no longer.

But if you don't count these few shortcomings, it's a good game! I really liked the scene with the torches fading. It was scary heh

(+1)

Thank you for playing! We had the idea to put some text on screen when trying to open a door to tell the player its locked but ran out of time to add it. The bug you had with going into a room is based on the speed you enter and can be a bit random, the hitbox is a little short to check if the player is going to go through the portal and thus if you go to fast you can just miss the teleport and fall through. Thank you for the feedback!