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Beyond the Doors's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Horror | #165 | 2.765 | 2.765 |
Enjoyment (Best Game) | #213 | 2.765 | 2.765 |
Sound Design | #217 | 2.765 | 2.765 |
Aesthetics | #235 | 3.118 | 3.118 |
Story | #274 | 2.059 | 2.059 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you allow SCREAM ZONE to promote your game via social media?
Yes
Which engine did you use to create this game?
Unity
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Comments
Congrats on your submission! I ran into the same issue as others with the corn maze lol
I liked the overall gameplay, but you should defently improve the corn maze. I had no idea were to go. Otherwise the game was pretty solid
I liked the stylish main menu, intense chase music, and the creative idea of different dimensions behind doors. The sound effects, like the rain and the field noises, were excellent. However, the maze segment felt too long, mouse sensitivity was high with no adjustment option, and it was a bit disappointing there was no final ending. Thanks again!
Got lost and scared in the corn field but overall great game
Got lost and scared in the corn field but overall great game
A good use of aesthetics as well as the torches used in the first room. To improve, reduce the sensitivity of the mouse as its a bit off putting.
Interesting idea with different rooms!
I didn't immediately understand what to do, though, so I tried to open all the doors I came across... Hah... But then I was able to find the key!
However, I had a bug: when I went straight to room 110, I just fell down through the textures. After the restart of the game, this bug was no longer.
But if you don't count these few shortcomings, it's a good game! I really liked the scene with the torches fading. It was scary heh
Thank you for playing! We had the idea to put some text on screen when trying to open a door to tell the player its locked but ran out of time to add it. The bug you had with going into a room is based on the speed you enter and can be a bit random, the hitbox is a little short to check if the player is going to go through the portal and thus if you go to fast you can just miss the teleport and fall through. Thank you for the feedback!
Thank you for the feedback! We enjoyed the process of making the torch section and the maze and catwalks didnt get enough attention during development. Hopefully we can sort out the annoyances people are having with the maze in a future update. Probably going to setup some system were you can see where you have been.
Hi! The idea is good and I found especially the torch scene cool! I got stuck in the maze though; ran there for a good 10minutes and couldn't find anything :') Gotta be honest, I got a bit annoyed in after running into countless dead ends.
Thank you! I feel as though the maze didnt really get enough development time as the other sections so didnt really reach the standards we were looking for but thanks for playing!
Great idea! I loved the torch sequence. Really awesome submission!
Thank you! I loved the idea we came up with the forest section with the torches.
Loved the aesthetics of the game and the overall feel. Really liked the sound design too. The maze was a bit annoying though XD. Would've loved to see what was in the ending room. Overall loved the game.
Thank you! The maze is a bit unforgiving, It was one of the later things we worked on so it didnt get as much attention as we wanted it too.
The hotel looks great, I found a key but couldn't pick it up
The pick up for keys is the collider for the key itself so you have to be aiming at the key itself.
Ah ok thanks
i thinks its me but the maze was too much for me, besides that i really liked the atmosphere and the main idea. a little ui could be a great feature
Its not just you, it can be a little hard since you can only see like 4 feet in front of you. Thank you for the feedback!
I channeled my inner Lightning McQueen running through those hallways lol! I enjoyed the multiple dimensions and it was fun to explore!
I’m glad you enjoyed the game McQueen! KaChow!
Good job, I just have problems navigating the main area. Maybe you could put in some visual cues in future builds.
Thank you, I thought the door numbers would help to make sure you don’t get lost but maybe a POI would be beneficial.
awesome aesthetic!
Thank you!
Really nice game! I just found some parts a bit annoying, but in general, if i wasn`t annoyed by those parts, I would probably be really tense, specially on the corn field part. Keep up the good work!
Thanks! Yea thats some feedback we've been hearing a bit, sadly we ran out of time to finish the corn maze, but thank you for playing!
Very cool game. Unfortunately, I got lost on the corn maze and eventually gave up; although I'm not that great at directions, perhaps some kind of bread crumb trail/marker system would have been nice? Maybe, I was just being stupid.
The portal effect with the doors was very well done. The chase scene back from the first room was well done as well and the creepy eyes in the dark didn't go unnoticed.
Again, cool game.
I don't think its just you, I've had a few people say the maze is a bit annoying. We would have liked to add a bit more to the maze and the catwalks but we ran out of time and had to cut some content. We wanted a scarecrow in the middle of the maze but didnt have a enough time to model one.
You keep knock knockin' on every door
Hey babe, don't run around here no more