Congrats on your submission! I ran into the same issue as others with the corn maze lol
Play game
Beyond the Doors's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Horror | #165 | 2.765 | 2.765 |
Enjoyment (Best Game) | #213 | 2.765 | 2.765 |
Sound Design | #217 | 2.765 | 2.765 |
Aesthetics | #235 | 3.118 | 3.118 |
Story | #274 | 2.059 | 2.059 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you allow SCREAM ZONE to promote your game via social media?
Which engine did you use to create this game?
Unity
Comments
I liked the stylish main menu, intense chase music, and the creative idea of different dimensions behind doors. The sound effects, like the rain and the field noises, were excellent. However, the maze segment felt too long, mouse sensitivity was high with no adjustment option, and it was a bit disappointing there was no final ending. Thanks again!
A good use of aesthetics as well as the torches used in the first room. To improve, reduce the sensitivity of the mouse as its a bit off putting.
Interesting idea with different rooms!
I didn't immediately understand what to do, though, so I tried to open all the doors I came across... Hah... But then I was able to find the key!
However, I had a bug: when I went straight to room 110, I just fell down through the textures. After the restart of the game, this bug was no longer.
But if you don't count these few shortcomings, it's a good game! I really liked the scene with the torches fading. It was scary heh
Thank you for playing! We had the idea to put some text on screen when trying to open a door to tell the player its locked but ran out of time to add it. The bug you had with going into a room is based on the speed you enter and can be a bit random, the hitbox is a little short to check if the player is going to go through the portal and thus if you go to fast you can just miss the teleport and fall through. Thank you for the feedback!
Thank you for the feedback! We enjoyed the process of making the torch section and the maze and catwalks didnt get enough attention during development. Hopefully we can sort out the annoyances people are having with the maze in a future update. Probably going to setup some system were you can see where you have been.
Hi! The idea is good and I found especially the torch scene cool! I got stuck in the maze though; ran there for a good 10minutes and couldn't find anything :') Gotta be honest, I got a bit annoyed in after running into countless dead ends.
Great idea! I loved the torch sequence. Really awesome submission!
Loved the aesthetics of the game and the overall feel. Really liked the sound design too. The maze was a bit annoying though XD. Would've loved to see what was in the ending room. Overall loved the game.
The hotel looks great, I found a key but couldn't pick it up
Good job, I just have problems navigating the main area. Maybe you could put in some visual cues in future builds.
Really nice game! I just found some parts a bit annoying, but in general, if i wasn`t annoyed by those parts, I would probably be really tense, specially on the corn field part. Keep up the good work!
Very cool game. Unfortunately, I got lost on the corn maze and eventually gave up; although I'm not that great at directions, perhaps some kind of bread crumb trail/marker system would have been nice? Maybe, I was just being stupid.
The portal effect with the doors was very well done. The chase scene back from the first room was well done as well and the creepy eyes in the dark didn't go unnoticed.
Again, cool game.
You keep knock knockin' on every door
Hey babe, don't run around here no more
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