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(+1)

Sorry, but this game is just... a mess.
It's the worst Fears to Fathom-like game I have played.
Which leads me to an interesting question: Why are you trying to make the game like a complete clone of Fears to Fathom but at the same time you're not following the FTF type of story? 
I mean, why not make a completely different thing instead of trying to be a FTF knockoff?

And I'm not saying it as an insult, because you definitely have potential.
But why not create your own thing with your own style and let Fears to Fathom be Fears to Fathom? 
Because remember this: Fears to Fathom became an awesome franchise because of how fresh and original it felt.
And there is nothing wrong with taking inspiration from another game, but if you're constantly trying to copy something, then it will end up feeling cheap and will give the impression that you don't have any good ideas of your own.