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This was really neat! The sound design of the character movements and shooting sounds was really satisfying while the background music and the enemy's noises was really unnerving. The enemies themselves looked really frightening in a very unique and mechanical way, matching the environment but also remaining out of place and very disconcerting. The graphics also had a really great old-school look to them, feeling familiar but new at the same time and the colour palette was really well done.

I didn't realize the movement was going to be point-and-click at first and that was a little confusing to start but I quickly got the hang of it and found the switch from movement to shooting to be an interesting change of pace every time! I did however find it a little hard to back out of fights once I was in them because of the movement controls but I think that just added to the tension and was probably more of me being stubborn and trying to kill an enemy I had no chance against.

The only real problem was that the restart screen after you die didn't work for me and it seems like it didn't work for other people commenting either but that would be an easy fix and didn't detract from the game for me.

Great work! Would love to see a longer version with save points/check points and more of those little cutscenes! What amazing work for one week!