Thank you so much for your thoughtful feedback! Your insights are incredibly reassuring, especially regarding how players interact with retro-inspired games like Requiem. I’m glad the Silent Hill tone, meta storytelling, and twist left an impact; getting that nostalgia feel right was a priority, so it’s great to hear it resonated!
Your comments on the camera are helpful too. Balancing that retro camera style with modern comfort is definitely something I’ll keep refining post-jam. It’s a fine line between honoring the original feel and ensuring a smooth, frustration-free experience.
And I truly appreciate your encouragement about player feedback. Knowing that players might enjoy the experience in a quiet way is valuable perspective and definitely helps to ease my concerns.
Thanks again for taking the time to share this, and I wish you a great day or night as well!