Having just made it over a score of 30, of course I spike myself on my own body! The level of polish in this game is just astounding, visually, audibly and in the kinetic controls. Even in the little details - as someone who has spent a couple of recent Trijams creating games with procedurally created lines, I am impressed of just how smooth yours is. Love your use of colour in the game, and my one recommendation is here - as with others, it took me a while to realise what my food was (for the first 30 seconds I assumed I just grew over time), would it be an option for you to have the food particles be a slightly different colour to the snake/smaller background particles?
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Thanks so much for your comment and congratulations on your score!
Honestly, I impressed myself this time :D
As I said in the previous comment, I pretty much created all the gameplay and graphics in an hour and a half. So I was able to spend a lot of time on details and effects.
Regarding the food particles, yes, everyone seems to agree xD Maybe it's a matter of changing their color or size, or maybe being more explicit from the start of the game about the fact that it's food. I'll rack my brains and come up with an idea :D