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Plenty to like with this project. I think you did a good job to reflect the character's disorientation through repeated and non-linear corridors and moving shaders and textures. Having a convincingly voice-acted performance of a character who is as confused and unsettled as we are works well. I for one, welcome the shadow man.

Thanks for submitting TEARS OF ASH to the jam!

Thank you so much for the feedback! We’re really happy that the atmosphere and design choices came through effectively. We would have loved just a bit more time to polish the game further—adding menus, refining the story narrative, and catching a few remaining bugs. It was a fantastic experience for us, and we’re grateful for the chance to share TEARS OF ASH in the jam. Thanks again for organizing!