I really respect how much original art went into this one. Making the sprites and all of the portraits was a huge timesink on our project, and a majority of our tilesets are adapted from pre-made assets.
The narrative was also interesting, and the interpretation of the theme is clever. I like the submissions that go for a more symbolic "devil" than an actual monster.
My only major critique is that the framing and setting confused me a bit. It seems to take place in a hyper-conservative Christian church in the early-to-mid 1900s, but there's modern-day slang, a casual reference to lean, a well-respected female priest, and a lobotomy(?) all in the same time frame. Some of it might have been intentionally fictionalized, but with a conflict so grounded in reality, it was hard to tell.
(To be fair, I also didn't fully get if the procedure was meant to be a lobotomy. It seemed like they managed to avoid all of the guaranteed complications while removing exactly what they wanted to, so it might have been more of a sci-fi style thing.)
Either way, I'm excited to see that you might revisit these characters in another game soon! I'm very interested in how their stories might develop.