Hello, thank you for playing through the demo and giving us your valuable feedback!
There already is a sort of a built-in way of speeding through the scenes by holding the interact button, but I understand it might not be fast enough for comfort, when somebody seeks to get to a certain point in the scene! I will look into this and see if it could be implemented for the replayable scenes.
I would personally like to refrain from enabling an option to straight up skip the puzzle bits, but we'd surely like to look into making the puzzles more concise, understandable and implement optional hints for anyone who's struggling.
The ending ideas sound like a great suggestion. Very fun!
We already have a clear idea about the ending and it might not be too far away from what you're suggesting, so I hope it will be to your liking! ^^
Once again thank you for your feedback and suggestions, they are immensely valuable to us.
-Hiccup, writer and RPG Maker Dev.