Hello!
Thank you very much for playing the demo and for leaving such a nice and heartwarming comment.
We're really happy that you enjoyed the demo. You can look forward to a lot more of the beautiful artwork drawn by Lumiel in the full release! ^^
I'm not sure whether I can do anything about the controller, since we're already using a plugin to map some of the keys to the keyboard, which you cannot normally do in RPG Maker.
I'll try looking into it, but can't promise anything. Sorry!
I hope it won't be too much of an inconvenience if it doesn't work.
Have a great day!
-Hiccup, writer and RPG Maker Dev.
2ndSmileStudio
Creator of
Recent community posts
Hello!
Thank you very much for playing the demo. We're happy you enjoyed it and that you liked the scenes.
Even though Marywell has clothes now, she'll still go through many troublesome encounters that may leave her naked, so you can look forward to that! ^^
Thank you for leaving such a nice comment! We'll do our best to bring the full version to you as soon as possible.
-Hiccup, writer and RPG Maker Dev.
I'm so sorry for this. This is a huge oversight and probably a game breaking bug, so please, for proper enjoyment of the game, just walk through the middle of the corridor. 😅
I'll fix it and try to upload a new build at some point, just gotta check if the machine translation will be compatible before that.
Sorry for the inconvenience and I hope you can enjoy the game despite it.
Edit: The bug has been fixed along with a few others that have been reported and we uploaded a new version. Thank you very much for reporting it.
-Hiccup, writer and RPG Maker Dev.
Hello! Thank you for playing the demo and leaving such a detailed and extensive review! It is much appreciated.
We're super happy to hear that you enjoyed the art and animations. The future scenes in the full version are even more animated and should be an overall step-up from the demo, so you can look forward to that! ^^
My apologies for the petrification scene! I was trying to convey the essence of this niche to the artist, but the wide-eyed, laughing version was declined for being too uncanny. 😿 I will push harder next time!
I will try to do something about the ESC key, as it obviously makes sense that it should open the menu. As of now, it is a technical limitation and I'll see what I can do about it!
Your praise of the story fills me with joy. Since we're making an eroge, I wasn't sure if anyone will be interested in the story at all, but so far the reactions were nothing but positive.
I will review the weirdness in the text formatting. I believe it doesn't happen as much in the later stages of the game and it was mostly caused by swapping the fonts halfway through the development.
The maps get more intricate and interesting basically right at the point where the demo ends. I hope you'll like them. I try to make them fancy. :)
The puzzle and the marble quest definitely need further improvement. Thank you for your suggestions and for reporting the bugs 🪲 !
Thank you once again for taking your time to go through pretty much everything our demo had to offer and giving us so much valuable feedback.
-Hiccup, writer and RPG Maker Dev.
Hello, thank you for playing through the demo and giving us your valuable feedback!
There already is a sort of a built-in way of speeding through the scenes by holding the interact button, but I understand it might not be fast enough for comfort, when somebody seeks to get to a certain point in the scene! I will look into this and see if it could be implemented for the replayable scenes.
I would personally like to refrain from enabling an option to straight up skip the puzzle bits, but we'd surely like to look into making the puzzles more concise, understandable and implement optional hints for anyone who's struggling.
The ending ideas sound like a great suggestion. Very fun!
We already have a clear idea about the ending and it might not be too far away from what you're suggesting, so I hope it will be to your liking! ^^
Once again thank you for your feedback and suggestions, they are immensely valuable to us.
-Hiccup, writer and RPG Maker Dev.
Hello, Lumiel (Artist) here! It was a joy to read your review! We have tried hard to make a fun game both when it comes to the H-scenes, but also the story and gameplay. I'm glad you feel this way about the story, because that's exactly the vibe we were going for!
Both Elynn and Venus will get attention in the full release, so look forward to that :3
The bathing CG wasn't planned at first, but I couldn't resist the opportunity to draw it and have some more fun dialogues.
Thank you very much for playing through the game and the review!
Thanks for the follow up comment! I'm happy that you played through it till the end.
I'll try to make the overall explanation about the puzzle more concise and understandable and maybe implement some sort of hint system like you suggested! ^^
Once again thanks for all your valuable feedback! It means a lot, especially since it's so detailed and specific.
Hello!
Thanks for the extensive review and the ton of feedback. It was definitely an eye-opening read!
We like to delve into some of the other fetishes that are generally associated with tickling, but the main focus is clear here. The settings to turn off certain elements of the scene is something we might consider in the future! It is understandable that some things can be a real turn off for some people.
The game was originally written in English, so if that's the language you played the game in, it was written by an actual writer, if I may be so bold to call myself one. :D The Japanese version is done with machine translation.
Your thoughts about the root puzzle are on point. If you approach the 2 block thick 3 blocks wide bush from side, you should be able to get through easily!
Let me know if the puzzle is still too annoying to deal with after that. We might upload a solution to this page and later implement a hint / skip option in the full version.
Hello! Thank you so much for playing the demo and giving us feedback, as well as reporting the bugs!
Actually, there isn't supposed to be an option to view the "mechanical arms cutscene" in the game map again. Only through the scene menu! The fact that you could've triggered it is a bug itself. Thank you for finding this. It evaded me for countless playtests. :D
I will consider adding more hints for the marble locations!
-Hiccup, writer and RPG Maker dev.