I am getting an error and I am not sure what it means.
When I set the object source in C3 I get "error: gltf, unhandled bufferView, try exporting gltf without using sparse accessors"
The model loads fine on the tester sites. the error it gives me is "
0
UNUSED_OBJECT
This object may be unused.
2
/meshes/0/primitives/0/attributes/TEXCOORD_0
" But I Don't know what that means.
I uploaded the file I am testing if you wanted to look at it.
https://drive.google.com/file/d/1JPLh9YELbWTffP7mHefZT7v2FmyJtujR/view?usp=shari...