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cool stuff! settings button didn't do anything for me on the web version, but other than that everything worked great! the platformer section was neat with the powerups required to make the next section of jumps. took me a second to figure out the backtrack but i appreciate sidescrollers that use both left and right directions for forward progress. the second level was also neat, i like how it was almost a puzzle rather than a typical jrpg fight - à la tower of the sorcerer and it's niche genre decedents. might be nice to have an indicator for when the enemy is burning/burn turns remaining, but was easy enough to count it out myself. overall a well put together package - art was clear, music was catchy, objective/direction was easy enough to understand. well done!

thanks for the feedback, BTW I just never coded the settings