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(+2)

Short and sweet, a compact game with great writing that rewards people for being genre aware and for having critical opinions of its cast. Did both routes and 100%ed the achievements!

The 2000s mean girls vibes were [chefs kiss], and I thought the custom character achievements and dialogue boxes were super inspired as well. 

SPOILERS:
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I watched Cabin in the Woods as part of a course on horror films as my final elective in college, and this game really reminds me of it on a metatexual level. I think taking the "Virgin" final girl trope -- someone who is supposed to be purer, less vapid and more intelligent and reasonable than the rest -- and having it spun as a femcel with that deep-rooted teenage mean girl resentment like Barbara is a very fresh take that I haven't seen before. Also, using Barbie, with all its connotations, as the name of your main character is clever. 

From the very start of the game, interacting with the other four characters feels odd because they seem overall pretty chill? They don't say or do anything that seems to warrant the ungenerous, judgmental, and gratuitously venomous narration that Barbara tacks to them. I think my favorite version of the "second to be killed" is Ayesha's! I've always had a soft spot for characters like her, and I think she hits the nail on the head when she calls Barbara out for being a bully who self-victimizes because she can't get bitches* (paraphrased) 

The murder ending is great for all the reasons why the original Get Out ending is great -- police drive up and see our archetype final girl crying for help, and before we even see the dialogue explaining it, those who are familiar with slasher movies already know exactly how this will go

I also appreciate that the game acknowledges and rewards you for fighting against Barbara for all 4 murders, even if it doesn't seem to make a difference while playing.

Finally, I would like to say that Barbara may play the role very well but players, don't let that distract you from the true final girl of this game -- Mr. Ryker <3

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TYSMMMMMM for playing the game and commenting, completionist queen!! As I have been informed, it was very much inspired by Cabin in the Woods and old slasher films from the 2000s + any and all things 'girly advertising', so we're glad those vibes came through >:D

Mr.Ryker... the only man who understands Radiohead's Creep like a teen girl would.