"Added emotions during dialogues." is one of the funniest changelog lines.
Would've liked if there was more of a pattern to Shinmy's movements, rather than it being seemingly random. The shot also seems to have a system that limits how much you can shoot. What determines it i dont know. Is it time or just after every reflect?
Atleast the reflect window is pretty intuitive and forgiving. You just reflect bullets as it hits Seija's hands.