Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Great as always, I'll list my thoughts on the new content:

The scattergun is okay, but I think it should be able to one-shot the smaller mechs up close.
The railgun is amazing. It's a bit overpowered because enemies can't really do anything when you one-shot them from behind cover, but damn is it satisfying.
Grenades are also fun and satisfying to land, their damage is appropriate and I really like the aiming visuals.
The new level looks great and I like that the new enemies have a mobility edge on the player, but with all the weapons and ammo you have no lone enemy is ever going to feel threatening.
I'd consider pulling a uno-reverse on the player and adding an indirect enemy that fires at you from behind cover.

The hovercraft is so much louder than anything else.

Thanks for playing!

The scattergun is okay, but I think it should be able to one-shot the smaller mechs up close.

Agreed. I'll see if I can have the bullets double their damage for maybe half a second after they're fired.

The railgun is amazing. It's a bit overpowered because enemies can't really do anything when you one-shot them from behind cover, but damn is it satisfying.

It's definitely a weapon that will probably come late game since it's so OP, but it's also so much fun I might have to put it earlier.

The new level looks great and I like that the new enemies have a mobility edge on the player, but with all the weapons and ammo you have no lone enemy is ever going to feel threatening.

This is true, I'll probably have to come up with some heavier enemies now to counteract that. Maybe I should have more buildings as well since in an open space it's way easier to dodge the enemy's shots.

I'd consider pulling a uno-reverse on the player and adding an indirect enemy that fires at you from behind cover.

Good idea. It's going to be tricky to code, but I would like to see that too.

The hovercraft is so much louder than anything else.

I think I forgot to lower their maximum audio gain, oops. Thanks for pointing that out!