Hey!
Here's a link to my submission: https://velander.itch.io/bugbot-beatdown
I'm an aspiring game developer who's been working on games in Unity for about 5 months now. I tried participating in a game jam back in September but I didn't manage to finish the game on time. This time I finished way before the deadline and I think I even made my best game to date!
With this jam I was first a little bit afraid that I wouldn't come up with any good ideas. I spent the first 4 hours trying out different concepts, all of which I later on scrapped. Then I got the idea of a boss battle where the boss can change the game in buggy ways such as teleportation and removing objects. I really liked that idea and then I just worked like a madman to get the game to be balanced and enjoyable with the boss having different phases etc.
I'm really proud of what I have accomplished this weekend, and I even learned some new things, such as making healthbars and fading out objects.
Overall I had a great time. It's a very nice change from just doing Unity courses everyday where you work on a long big project, to making a quick and engaging minigame over a weekend.
I will subscribe and patiently wait for you video!