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(1 edit)

Well yes, i wanted to make a RTS game where you're more focused on controlling groups but without needing to tell them what to do frequently, instead just moving them to a position and letting the units figure out what to do by themselves. It's a bit of a different take i'm going for, and i figured that system would be better for that purpose instead of the usual drag and click approach of normal RTS games. It's all a experimental and im testing what works and what doesn't.

Anyway, the guitar guys are spawned randomly, it's like a 5% chance for every unit you spawn. They don't cost any reinforcement points but they don't do anything too, besides throwing back grenades like all the other units do...