Nice little game, but I felt the execution was a bit lacking. Sometimes you'd get a customer who wants all three things done, which takes the longest, but then you also have two other customers who want stuff and it gets a little overwhelming. Plus, why are there two buttons? I see no reason to drop the item at all so why not just have a single button to grab and do stuff? Very cute, and with some work could be a lot of fun if it were a bigger game. I got the A ending, but it took me two tries and I barely got it, at least that's what it felt like.