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(+1)

This is a neat idea and a good game, but the combat could use some game feel tweaks that I think would go a long way. Some sound effects for hitting the enemy and getting hit, with maybe a bit of screen shake as well so I realize would work very well. Extending the hit graphic to be where the hitbox is would also be nice.  An indicator for when an enemy is going to attack would also be huge since I can react to that and block. 

I also ran into a bug where I fell off the pillar and then couldn't jump anymore, which softlocked me since I fell to the left. Couldn't recreate it though so unfortunately I can't really say why.

Great job though!