Played the game until I ran out of things to do. Video:
Very fun! Super polished. I liked the mechanic of gathering items and crafting swords. I found the tongue sword to be the most effective since the range+speed was too powerful to pass up. My favorite weapon to use was the very heavy stone sword, it felt satisfying to land hits with it.
Some weapons felt redundant, but I can imagine this kind of game is more about getting a full collection rather than using that collection. Somewhere mentioned that there is a right sword for each situation, but I believe people will try to brute force every stage with their prefered weapon.
It would be nice to be able to heal while being petrified. You can heal in hitstun, so why stop the player from healing when they can't move?
Reading the comments, it seems I missed some content, so I will play a bit more later to try to find it.