so. i kinda forgot. how do i initiate the preparation part of the mr white quest?
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- Survive for about 60 total days.
- Go to the souther beach with the cave. Cutscene should trigger. (You must be alone)
- Wait for 100 total days.
- Go to the forest area with the bear and the ruins. Cutscene should trigger. (You must be alone)
- Survive for 220 total days.
- At the start of the week, cutscene should play.
- Wait for 250 total days.
- At the start of the week, cutscene should trigger.
- Get your atributes to desired level (Check quest log)
- Use the device near the boat in the location the previous cutscene played. (In front of Olaf's cave)
That's it. Now you just have to clear the dungeon.
That's the internal way I measure things. The game doesn't skip one week, it skips 7 days in the game engine. For the player, everything in game is measured in weeks so you don't have to worry about days at all. Just divide the numbers I gave you by 7 and round up.
- Survive for 9 weeks
- Survive for 15 weeks
- Survive for 32 weeks
- Survive for 36 weeks
It gives me more flexibility and option in the future. The intro I'm working on is a good example.
The game starts, you meet Billy and you spend the night at his house. This passes time by one day. I have few planned features that will also require moving time in lower increments than one week, or even higher increments. It even supports time passing in smaller increments, like hours or minutes. This is used for minor activities like mining or working out.