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(1 edit) (+1)

a couple bugs I've noticed while playing:

- essi still generates while the game is paused

- after a couple audio loops, the music just cuts out entirely, something which doesn't impact the sound effects

I'm surprised I didn't think about it being generated while the game is paused, but that makes complete sense based on how I have it set up.

The audio bug however, I think may just be a Godot export issue? I left the game open for 3+ hours and the audio never cut out, but after playing it on the html export then it did...