a couple bugs I've noticed while playing:
- essi still generates while the game is paused
- after a couple audio loops, the music just cuts out entirely, something which doesn't impact the sound effects
I'm surprised I didn't think about it being generated while the game is paused, but that makes complete sense based on how I have it set up.
The audio bug however, I think may just be a Godot export issue? I left the game open for 3+ hours and the audio never cut out, but after playing it on the html export then it did...