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A racing game with guns is a concept I like (loved Death Rally back in the day), so was curious to give it a try. Right out the bat, being able to change the color of the car is a nice touch, and the deformations on the model as it takes damage looks good too.

Unfortunately, the car didn't control very well for me, at least on keyboard. It feels very slippery, like the whole area is covered with a sheet of ice - for example, starting the race map, even just holding forward, the car immediately starts to slide a bit to the side once the countdown ends. The way it can rotate while standing still is strange too, which probably contributes to the control issues. Turning has this weird curve, where it starts turning very little, then quickly ramps up to turning a lot - because of that, a lot of the turns ends with the car going out of control as the car slides out left to right and back repeatedly.

During the race game mode, it also wasn't clear to me what I picked up, as I speeded through the pickups pretty fast - a text popping up showing what weapon/item you got would be nice. The rockets also indicate homing the way they create a selection box around the opponents, though I only saw the stinger doing some amount of homing, and didn't see any controls for lock-in so I assume it's automatic.

Thanks for the feedback. The car controls will still be getting refined for sure. Also I will be adding a tutorial in the next release. Thanks for trying it out, hopefully it will feel better next time.