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No I’m on windows. I think you just need to put the .pck file into the zip file.

(1 edit)

ohhhh well did you try double clicking on it? because when I exported I set the .pck to be embedded inside the main .exe file

That’s the file where godot puts all the models and textures inside.

Deleted 68 days ago
Deleted 68 days ago

fixed it :)

Thanks! I’ll look into it later!