Thank you for your nice review! Right now I am working on a horror game with procedural generation and there will be some elements that you suggested. But I will probably work on Endlesscapes after that again!
I understand your critic points. To this point you couldn’t see the ghost if he doesn’t see you. So I will change that in the next update! The code problem was that the number you found in the house was not for the codelock and the numbers you need are all outside.
I wanted to make a mini map( like a radar) to not get lost, but for example, if you at the planet location, but you under or over the planet you don’t find the planet neither. And I didn’t had the time to do it.